Main Site | Forum Index | FAQ | Search | Memberlist | Usergroups |  Register |  Profile | Log in to check your private messages | Log in

Where are all the players?
Goto page 1, 2  Next
 
Post new topic   Reply to topic    Unreal Zark Alliance Forum Index -> Unreal Tournament Discussion
View previous topic :: View next topic  

Author
{uZa}JanusX
Physco Killa


Joined: 22 Oct 2005
Posts: 273
Back to top
Message
PostPosted: Thu Dec 13, 2007 10:09 am    Post subject: Where are all the players? Reply with quote

How come every time i startup UT3, the servers are always empty? I see about a total of 150 people across all gametypes at max anytime of the day? Is everyone really playing WoW and Cod4? Or is there some filter setting hidden i'm not seeing? For such a big reputation the Unreal Series has for online play, if this is just because a lack of players, then geez..
_________________
View user's profile Send private message MSN Messenger

Author
{uZa}Renegade
Site Admin


Joined: 22 Oct 2005
Posts: 3252
Back to top
Message
PostPosted: Thu Dec 13, 2007 10:24 am    Post subject: Reply with quote

Q tracker just found 769 servers worldwide with 12232 slots showing 300 players,and most of those are false hits.
_________________

http://tinyurl.com/yobjfs
View user's profile Send private message

Author
sCaryDeth
Post Ho


Joined: 21 Oct 2005
Posts: 3218
Back to top
Message
PostPosted: Thu Dec 13, 2007 12:24 pm    Post subject: Reply with quote

I hate to be the barer of bad news here, but I'm afraid they might have shot themself in the foot by releasing such an amazingly incomplete product.

I saw this EXACT same thing happen with the Quake series. The hype for Q4 was HUGE! Then when they released it, it was a buggy mess so it turned a lot of people off initially and that's when a game brings in the most users is during the initial hype period. If a game is released in bad shape, word spreads fast so people never even bother with it.

Q4 is now a work of art. They slaved hard working with what was left of the community and now have a great game. To little to late as everyone moved on.

I'm afraid the same will happen to the Unreal series. Sad

I'm doing my best to support it though. CG and myself got online last night to test out some custom maps and before we knew it, there were about 6 people on the server. So if we can get enough people here to try the game, we might be able to generate some activity.
_________________
View user's profile Send private message Send e-mail Visit poster's website

Author
sCaryDeth
Post Ho


Joined: 21 Oct 2005
Posts: 3218
Back to top
Message
PostPosted: Thu Dec 13, 2007 12:26 pm    Post subject: Reply with quote

BTW, the official patch fixed MANY of the issues.
_________________
View user's profile Send private message Send e-mail Visit poster's website

Author
Commando
Post Ho


Joined: 21 Oct 2005
Posts: 3641
Back to top
Message
PostPosted: Thu Dec 13, 2007 5:14 pm    Post subject: Reply with quote

sCaryDeth wrote:
I hate to be the barer of bad news here, but I'm afraid they might have shot themself in the foot by releasing such an amazingly incomplete product.

I saw this EXACT same thing happen with the Quake series. The hype for Q4 was HUGE! Then when they released it, it was a buggy mess so it turned a lot of people off initially and that's when a game brings in the most users is during the initial hype period. If a game is released in bad shape, word spreads fast so people never even bother with it.

Q4 is now a work of art. They slaved hard working with what was left of the community and now have a great game. To little to late as everyone moved on.

I'm afraid the same will happen to the Unreal series. Sad

I'm doing my best to support it though. CG and myself got online last night to test out some custom maps and before we knew it, there were about 6 people on the server. So if we can get enough people here to try the game, we might be able to generate some activity.


I'm sorry to say but these reasons have caused me not to buy UT3 as well.

As soon as word spreads that a game is "imcomplete," it immediately kills the hype for me and I can't bring myself to put down $50 for a game. Even if the new patch did fix many issues - too little, too late.

I'd like to play with all you guys but with so many expenses coming up (car, insurance, college, etc.), every penny counts.

BTW, if any of you have tried talking to me while playing CoD4 and I wasn't responding, its because I'm not the one playing. It's my dad. I, myself, haven't played CoD4 since the 1st week it came out.
View user's profile Send private message Send e-mail

Author
Morgoth
Physco Killa


Joined: 13 Feb 2006
Posts: 442
Back to top
Message
PostPosted: Fri Dec 14, 2007 9:48 pm    Post subject: Reply with quote

The big problem is, there are too many awsome games that have come out at the same time... $50 here and there and there again is just too much. I'll get the game for sure, but not for awhile yet. I still havent even played COD4 single player yet, or Gears of War, or Crysis.. which I still have yet to play.
_________________

http://docer.blogspot.com/
View user's profile Send private message Send e-mail Visit poster's website

Author
{uZa}VirginSacrifice
Physco Killa


Joined: 23 Oct 2005
Posts: 761
Back to top
Message
PostPosted: Tue Dec 18, 2007 12:07 am    Post subject: Reply with quote

Yea, I bought it as well about a week back and yes the graphics are cool but without Zark, those original weapons seem so hit and miss. I prefer the 100% accuracy of Zark so that everyone is on the same playing field not just the person who was lucky to get the best weapon at the moment. Plus the transponder seems to be missing so time will tell. I am playing it if for no other reason that you need to know the original guns to be good at the game but still needs a touch more. Havent seem any lag or bugs with the new patch though.

I tried to get into our server but seems to hang and not load. Any further updates for the Zark rifle? Bring it and it will change the lay of the land.
_________________

View user's profile Send private message

Author
sCaryDeth
Post Ho


Joined: 21 Oct 2005
Posts: 3218
Back to top
Message
PostPosted: Tue Dec 18, 2007 6:46 pm    Post subject: Reply with quote

I was playing in our server just last night. No issues.

I'll look more into Zark this weekend.
_________________
View user's profile Send private message Send e-mail Visit poster's website

Author
Commando
Post Ho


Joined: 21 Oct 2005
Posts: 3641
Back to top
Message
PostPosted: Tue Dec 25, 2007 10:03 pm    Post subject: Reply with quote

Just played 10 rounds - had an awesome time. Our server was empty though Sad

Look forward to playing with you guys soon.
View user's profile Send private message Send e-mail

Author
{uZa}Canadian Girl
Post Ho


Joined: 22 Oct 2005
Posts: 11776
Back to top
Message
PostPosted: Wed Dec 26, 2007 1:24 am    Post subject: Reply with quote

If anyone wants to hook up on the uZa server, pick a night I will be there. Smile
_________________


View user's profile Send private message

Author
sCaryDeth
Post Ho


Joined: 21 Oct 2005
Posts: 3218
Back to top
Message
PostPosted: Wed Dec 26, 2007 11:00 am    Post subject: Reply with quote

Same here. Give me enough notice and I'll even grab some new maps to put up.
_________________
View user's profile Send private message Send e-mail Visit poster's website

Author
{uZa}DoubleBogey7
Post Ho


Joined: 01 Nov 2005
Posts: 2328
Back to top
Message
PostPosted: Wed Dec 26, 2007 11:37 am    Post subject: Reply with quote

I'm pretty happy with COD4 right now. I'm not happy with my PC though, but even at 30 to 50 fps and 100, I find it easier to hit my target in this game than in any of the other COD series, including the old Server3 with 500 fps and 30 ping.

It's different, I for one love the air strikes and chopper, UAV, ratting out a camper by flash nading and then stabbing the bastard - it's a great game and I don't have time to play more than one really.

I don't think I'll be getting UT and even if I did I probably would struggle running it.
View user's profile Send private message

Author
Commando
Post Ho


Joined: 21 Oct 2005
Posts: 3641
Back to top
Message
PostPosted: Wed Dec 26, 2007 2:07 pm    Post subject: Reply with quote

sCaryDeth wrote:
Same here. Give me enough notice and I'll even grab some new maps to put up.


How about tonight?
View user's profile Send private message Send e-mail

Author
sCaryDeth
Post Ho


Joined: 21 Oct 2005
Posts: 3218
Back to top
Message
PostPosted: Wed Dec 26, 2007 2:55 pm    Post subject: Reply with quote

hhahahaha Damn dude... Did you miss the part about enough notice or something? Laughing
_________________
View user's profile Send private message Send e-mail Visit poster's website

Author
Commando
Post Ho


Joined: 21 Oct 2005
Posts: 3641
Back to top
Message
PostPosted: Wed Dec 26, 2007 4:10 pm    Post subject: Reply with quote

sCaryDeth wrote:
hhahahaha Damn dude... Did you miss the part about enough notice or something? Laughing


Not miss, ignored Laughing
View user's profile Send private message Send e-mail

Display posts from previous:   
Post new topic   Reply to topic    Unreal Zark Alliance Forum Index -> Unreal Tournament Discussion All times are GMT - 5 Hours
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


FSDark by SkaidonDesigns
Powered by phpBB © 2001, 2002 phpBB Group