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{uZa}Lonesome Eagle
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Post subject: ACE Mod 5.3 Installed Posted: Fri Apr 10, 2009 11:48 am |
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Joined: Thu Feb 19, 2009 10:47 am Posts: 1219 Location: Fairfax, VA, USA
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I have installed the new ACE mod version 5.3 so you will get a new download...
Changes:
BUGS:
Minor: Fixed stock bug in CTF where you got double scorepoints for capturing a flag. Minor: Fixed kick to spectator (if enabled) when numlives was set to more then 0. Minor: Fixed kick to spectator still running after map had ended.(for example in endgame mapvoting). Minor: Fixed CTFB bug. Minor: Cleaned up hud more when the mapvote screen comes up, the outcome screen was still beneath it. Minor: Added missing logcode bit for stats programs, (i forgot some). Minor: Got rid of extended obit message that you pulled the grenade to soon when you get selected as VIP.
Medium: Hopefully fixed bug where player could get invincible if parachuted.
Changes:
Changes: Bodysink, doesnt sink in this game so i deleted that option , now only can set if you want the body to be deleted or not and after how long. Changed: Parachute protection dvars in playercontrol.cfg are now obsolete, protection is now controled by normal spawn protection. Changed: Discription of scr_intermission_time. Changed: Rearranged and added fatality and roadkill messages and sounds to the sounds and messages options of the ace_obits
Additions:
Added a dvar to turn on or off the "low ammo, reload, no ammo" messages. Added knife throwing, with weapons enabled or knife only with no other weapons. I have this "knife throw" function turned off. It is horrible and caused problems.
_________________
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