![](templates/FSDark/images/front/Image2_1x1.gif) |
|
![](templates/FSDark/images/front/Image2_1x3.gif) |
|
Message |
Posted:
Fri May 25, 2007 1:05 pm Post subject:
|
|
|
{uZa}Lonesome Eagle wrote: | {GBI}Harryball wrote: | Eagel i know you pain with this issue. For the last two years that cod2 has been around I only allow one sniper per team, same with the shotty. Some of the newer players that like the scope whine and complain, but they are not the majority. In my opinion a balance has to be in place, its all about being fair, or at least the perseption of fairness. Thats what keeps players coming back. FUN AND FAIR. Let the newbs play on newb servers. ![Very Happy](images/smiles/icon_biggrin.gif) |
I wouldn't mind a setup with one sniper per team or something, but the only way to get that is with a mod, and we have had too much trouble with mods conflicting with maps. Our weapons / nades mod was written very carefully by CMOS to not cause any problems, and I am always 99.9% sure that after I test a new map on my local server with our mod running, that it will work fine on the actual server. With AWE, Admiral, eXtreme or the other mods that give you a lot of flexibility, I run into constant struggles with maps failing.
Eagle |
Try the powerserver mod, the .98 version. http://www.wormsworld.net/ I never had a problem with the custom maps and the mod. Its so small and feature rich it make the game worth while. If you cant find that version let me know. I will send it to you along with a config.
_________________
{GBI}CLanserver
66.55.142.20:28960
|
|
|
![](templates/subSilver/images/spacer.gif) |
|
![](templates/FSDark/images/front/Image2_1x1down.gif) |
|
![](templates/FSDark/images/front/Image2_1x3down.gif) |
![](templates/FSDark/images/front/Image2_1x1.gif) |
|
![](templates/FSDark/images/front/Image2_1x3.gif) |
|
Message |
Posted:
Fri May 25, 2007 1:54 pm Post subject:
|
|
|
i like it without personally.
|
|
|
![](templates/subSilver/images/spacer.gif) |
|
![](templates/FSDark/images/front/Image2_1x1down.gif) |
|
![](templates/FSDark/images/front/Image2_1x3down.gif) |
![](templates/FSDark/images/front/Image2_1x1.gif) |
|
![](templates/FSDark/images/front/Image2_1x3.gif) |
|
Message |
Posted:
Fri May 25, 2007 4:20 pm Post subject:
|
|
|
{GBI}Harryball wrote: | {uZa}Lonesome Eagle wrote: | {GBI}Harryball wrote: | Eagel i know you pain with this issue. For the last two years that cod2 has been around I only allow one sniper per team, same with the shotty. Some of the newer players that like the scope whine and complain, but they are not the majority. In my opinion a balance has to be in place, its all about being fair, or at least the perseption of fairness. Thats what keeps players coming back. FUN AND FAIR. Let the newbs play on newb servers. ![Very Happy](images/smiles/icon_biggrin.gif) |
I wouldn't mind a setup with one sniper per team or something, but the only way to get that is with a mod, and we have had too much trouble with mods conflicting with maps. Our weapons / nades mod was written very carefully by CMOS to not cause any problems, and I am always 99.9% sure that after I test a new map on my local server with our mod running, that it will work fine on the actual server. With AWE, Admiral, eXtreme or the other mods that give you a lot of flexibility, I run into constant struggles with maps failing.
Eagle |
Try the powerserver mod, the .98 version. http://www.wormsworld.net/ I never had a problem with the custom maps and the mod. Its so small and feature rich it make the game worth while. If you cant find that version let me know. I will send it to you along with a config. ![Very Happy](images/smiles/icon_biggrin.gif) |
If you wouldn't mind sending it to me at jsmorley@gmail.com I would like to take a look at it. Thanks Dude!
Eagle
_________________
________
|
|
|
![](templates/subSilver/images/spacer.gif) |
|
![](templates/FSDark/images/front/Image2_1x1down.gif) |
|
![](templates/FSDark/images/front/Image2_1x3down.gif) |
![](templates/FSDark/images/front/Image2_1x1.gif) |
|
![](templates/FSDark/images/front/Image2_1x3.gif) |
|
Message |
Posted:
Fri May 25, 2007 8:53 pm Post subject:
|
|
|
{uZa}renegade wrote: | I just took a look through the logs back as far as 3 weeks and the traffic seems to be no different cod is getting old now summer holidays start soon and i think it will pick up a bit.As for the scopes i think it is a good idea to remove them still.If we lose a few of the campers so be it.We can watch the traffic and maybe sneak them back in,in a couple of weeks time.And if the problems start up again then take them back out.But my question is,if you feel the need to snipe and scope why not do it on a server set up to do that.Or is racking up a good score sniping people spawning more important ? Which it seems to be for the few. |
Just now, at 9 p.m. Central, there were 3 guys playing on the server. At around 9-11 p.m. Central, over the last several days, I've seen no more than 5 guys playing on the server. A number of times during that period I've seen zero guys on the server. Let's ramp up attendance on the server guys. I have a cache that would fill a warehouse at this point.
|
|
|
![](templates/subSilver/images/spacer.gif) |
|
![](templates/FSDark/images/front/Image2_1x1down.gif) |
|
![](templates/FSDark/images/front/Image2_1x3down.gif) |
![](templates/FSDark/images/front/Image2_1x1.gif) |
|
![](templates/FSDark/images/front/Image2_1x3.gif) |
|
Message |
Posted:
Fri May 25, 2007 11:40 pm Post subject:
|
|
|
Its 5 30 am in the uk 12.30 in the usa cst there are 10 people on thats ok
_________________
|
|
|
![](templates/subSilver/images/spacer.gif) |
|
|
Message |
Posted:
Sat May 26, 2007 1:36 am Post subject:
|
|
|
been people on all night.
|
|
|
![](templates/subSilver/images/spacer.gif) |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|