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Posted:
Thu Jul 05, 2007 7:25 pm Post subject:
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Dang! Those graphics!
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Posted:
Thu Jul 05, 2007 8:40 pm Post subject:
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"One Perk the developers were particularly fond of is what they have been referring to as their anti-tea bagging technology. The way it works is, if you have selected this particular Perk, you will instantly drop a grenade upon being killed. No buttons need to be pressed. Simply when you die, a grenade is lit and falls at your feet. Thus, if a player tries to run up a “tea bag” you, he gets blown away! This obviously has more practical purposes as well. If you're killed in a tight spot and your enemy takes cover right in the spot you were killed, he will be quite disappointed in a few moments!
The new multiplayer also sports Achievements for PC players as well! Now, as you progress through multiplayer, you have a large list of achievements you can unlock for bragging rights. Achievements such as knifing 3 people in a row, running 50 miles, etc. In-game achievements are also unlocked on a per-level basis. So if you kill x number of enemies without dying, you are able to call in air support. Thus, the longer you stay alive, the more you are able to do. This gives players an incentive to player intelligently and strategically, rather than Rambo-style. "
ROFLMFAO, JTFC.
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Humanism- Less Filling, Tastes Great.
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Posted:
Thu Jul 05, 2007 9:23 pm Post subject:
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"tea baggin" That is so wrong.
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<img></img>
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Posted:
Fri Jul 06, 2007 6:27 am Post subject:
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ya'll think 10k invented tea bagging cuz he liked the smell?
air support, sprint, kewl
hope the spawns don't take 10 minutes..
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Posted:
Fri Jul 06, 2007 7:49 am Post subject:
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uZa 10K wrote: | "This gives players an incentive to player intelligently and strategically, rather than Rambo-style. "
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Well crap.
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Posted:
Fri Jul 06, 2007 2:01 pm Post subject:
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FreakOfNature wrote: | uZa 10K wrote: | "This gives players an incentive to player intelligently and strategically, rather than Rambo-style. "
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Well crap. |
that's not saying you HAVE to... just to get k/d ration awards.
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Humanism- Less Filling, Tastes Great.
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Posted:
Fri Jul 06, 2007 8:09 pm Post subject:
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FreakOfNature wrote: | uZa 10K wrote: | "This gives players an incentive to player intelligently and strategically, rather than Rambo-style. "
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Well crap. |
My heart sunk when I read that too. Looks like camping is going to be encouraged.
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Posted:
Mon Jul 09, 2007 12:08 am Post subject:
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We'll see how things turn out. The game looks to amazing for me to pass judgement when I haven't even played it yet.
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