Just and update to this, it is in Extreme3.0 is in Alpha4.
If you want to check updates, and comments I have made, visit and join the forums here:
http://patmansan.duckdns.org/smf/index.php?topic=526A video of the features added to Extreme3.0
https://www.youtube.com/watch?v=FW0wayQhnqkThe perks can be set so that it depends on points that you can purchase it, or they can be available to everyone all the time.
I'll probably make a server just for these specials aka perks which or add on weapon options to the game. Anti aircraft can now disrupt the gunship.
// "beartrap" : Bear Trap
// "monkey" : Monkey Bomb
// "bubble_big" : Bubble of Love
// "bubble_small" : Defense Bubble
// "flak" : Flak Vierling Anti-Aircraft
// "gml" : Guided Missile Launcher
// "gunship" : Gunship
// "heli" : Helicopter
// "insertion" : Tactical Insertion
// "knife" : Knife
// "maxammo" : Max Ammo
// "maxhealth" : Max Health
// "quad" : Quadrotor
// "sentrygun" : Sentry Gun
// "supernade" : Super Grenade
// "stealth" : Stealth Mode
// "cam" : Security Camera
// "uav" : Unmanned Aerial Vehicle
// "ugv" : Unmanned Ground Vehicle
// "vest" : Bullet Proof Vest
// "wallfire" : Surface Penetrating Bullets
//******************************************************************************
// Max Health
//******************************************************************************
// Gives the player's maximum health
//******************************************************************************
// Max Ammo
//******************************************************************************
// Refills the player's weapons, inclusing nades and landmines
//******************************************************************************
// Knife
//******************************************************************************
// Gives player a knife if not already carrying one
// Not available if playing knife-only class or if knife sidearm is enabled!
//******************************************************************************
// Supernade
//******************************************************************************
// Six grenades wired around a stick grenade.
//******************************************************************************
// Bullet Proof Vest
//******************************************************************************
// The bullet proof vest will absorb all damage to the torso area, absorb half
// the damage to a helmet, and a fifth of the damage to other body parts.
// Nades, a shot to the head and the flamethrower remain lethal!
//******************************************************************************
// Bear Trap
//******************************************************************************
// The bear trap will trap enemy players. It can kill them instantly, make them
// bleed to death, or release them after the time set by ex_beartrap_bleedtime.
// In team based games, a trapped player can be freed by teammates if they stand
// next to him and press the USE button.
//******************************************************************************
// Monkey Bomb
//******************************************************************************
// The monkey bomb is an animated cymbal monkey bomb. It looks like a toy, but
// it is lethal, as it explodes when enemies come too close. It will also explode
// when the timer runs out. The cymbal works as an early warning system for both
// attacker and enemy. The monkey will clap faster as the enemy comes closer, and
// will stop clapping if noone is near.
//******************************************************************************
// Personal Defense Bubble (small)
//******************************************************************************
// Small, spinning bubble, in which the owner is invulnerable. It does not
// protect other players, including teammates, unless they hide behind it. The
// owner has to lean out of the bubble to fire their weapons.
//******************************************************************************
// Bubble of Love (big)
//******************************************************************************
// Large, spinning bubble, in which the owner and teammates are invulnerable.
// It will give them some TLC by restoring health automatically. Players have to
// lean out of the bubble to fire their weapons.
//******************************************************************************
// Stealth Mode
//******************************************************************************
// Stealth mode allows a player to be almost invisible while maintaining a
// crouched position. Within the time defined by the stealth timer setting, the
// player can toggle stealth mode by switching stance from standing to crouch or
// prone, and vice versa. Regular weapons will be temporarily disabled while in
// stealth mode. A slash-only stealth knife replacement can be enabled below.
// Standing up will release the regular weapons, but will also make the player
// visible until returning to the crouch or prone.
//******************************************************************************
// Tactical Insertion
//******************************************************************************
// Lets a player mark a position on the map for subsequent respawns until the
// timer runs out
//******************************************************************************
// Surface Penetrating Bullets
//******************************************************************************
// Lets a player fire through allowed surfaces, like walls and fences, until the
// timer runs out. Be warned: this feature can lead to hackusations. Make sure
// to advertise this feature loud and clearly, so all players know it's a perk,
// and not a hack!
//******************************************************************************
// Flak Vierling Anti-Aircraft Gun
//******************************************************************************
// Flak with four barrels. Mainly for anti-aircraft
//******************************************************************************
// Guided Missile Launcher
//******************************************************************************
// A fixed position missile launcher with a maximum of 21 missiles.
//******************************************************************************
// Security Camera
//******************************************************************************
// Show enemy players within camera's field of view on the compass
// In contrast to the other perks, the security cam has to be deployed by using
// the binoculars to select a target, and pressing USE to confirm.
//******************************************************************************
// Unmanned Aerial Vehicle (UAV)
//******************************************************************************
// Show enemy players within range (360 degrees around player) on the compass
// WARNING #1: UAV will be disabled automatically when statshud is enabled!
// WARNING #2: make sure to limit the number of UAV deployments, as this perk
// puts a substantial load on the server! If you run a high traffic server, you
// might want to consider NOT enabling this perk altogether. If not in private
// mode, the UAV will be disabled if more than 32 players are in the server. In
// private mode the UAV will be limited to max 8 automatically!
//******************************************************************************
// Sentry Gun
//******************************************************************************
// An extremely deadly, fixed position, auto-aiming machine gun
//******************************************************************************
// UGV
//******************************************************************************
// The UGV is an Unmanned Ground Vehicle, with a double barrel sentry mounted on
// top (also known as Sentry Bot). After spawning the perk into the map, it will
// move around the map automatically, looking for enemies who cross it's path.
// WARNING: the UGV is able to detect and avoid the playfield's edges if is
// surrounded by walls, solid fences, steep hills or minefields. It can't detect
// invisible clips (the invisible stuff that stops players)!
//******************************************************************************
// Quadrotor Sentry Guard
//******************************************************************************
//******************************************************************************
// Gunship
//******************************************************************************
//******************************************************************************
// Helicopter Support
//******************************************************************************